I like how it's more clear now to see what element you are collecting.
And I also see that the stats for the Prometheus and Corsair ships got fixed.
I was able to buy the first ship (the Spectator) after beating level 4.
SUGGESTIONS:
The stats for the Falcon and the Prometheus are the same, but the price is different.
Projectiles from bosses need to be more visible. I died a couple times because it is so hard to see grey bullets against a black background.
Make it so that you don' t lose all of your elements when you die.
There should be a "Sell All" button in the Element exchange shop. And I noticed too that after selling everything you had to hit the Reset button to bring the menu back.
I'll add effects to the projectiles of bosses so background issue should be fixed then.
Maybe keeping elements collected after death could be cooler.
"Sell All" idea is good and easier. I'll try that way.
-I have an issue with sound on higher levels. I'll also try to fix audio mix. When higher ships shoot and hit the target, there becomes a huge noise issue. (As each bolt has it own audio) I am working on it, couldn't find an idea yet but I will :)
New update is coming soon then! And, thanks a lot again.
Thank you so much for all your effort. This review was more than helpful for me and I am so happy. Now I am adding a "How to play" instead of "Library". I am working on the website www.artuneon.com with gameplay videos and instructions. Probably I should reduce the time spent on levels so it can be more exciting and I should increase the speed of the first ship Trinity.
It's not very clear what determines how much of an element you collect. I would collect an element thinking it would only increment by 1 but instead it went up by 11.
It'd be nice if the element symbols at the top of the screen were color-coded so the player can more easily determine which colors they need to focus on collecting.
Even for level 1, gameplay is too slow and monotonous.
BUGS?:
"Library" didn't do anything when I clicked on it.
The Prometheus and the Corsair ships have the exact same stats but slightly different prices.
Thank you so much for your review as it helps me a lot to update the game.
I have disabled library before publishing but I was unsuccesful to save. I want to put something else instead, but couldn't decide yet.
I used random.range code for collecting elements, so each game has a different collection amount but almost the same. I designed the game for players to be able to buy a new ship in almost every 3 levels.
Thank you for color coding suggestion, I will be updating it soon.
Unfortunately, first ship is a little slow. I kept it so to balance the last 4 ships, not to make them too strong.
I will do a quick update as I made a mistake in Prometheus and Corsair.
β Return to game
Comments
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Glad to see this game got an update!
I like how it's more clear now to see what element you are collecting.
And I also see that the stats for the Prometheus and Corsair ships got fixed.
I was able to buy the first ship (the Spectator) after beating level 4.
SUGGESTIONS:
The stats for the Falcon and the Prometheus are the same, but the price is different.
Projectiles from bosses need to be more visible. I died a couple times because it is so hard to see grey bullets against a black background.
Make it so that you don' t lose all of your elements when you die.
There should be a "Sell All" button in the Element exchange shop. And I noticed too that after selling everything you had to hit the Reset button to bring the menu back.
Thanks again 40wattstudio.
How did I miss Falcon & Prometheus!
I'll add effects to the projectiles of bosses so background issue should be fixed then.
Maybe keeping elements collected after death could be cooler.
"Sell All" idea is good and easier. I'll try that way.
-I have an issue with sound on higher levels. I'll also try to fix audio mix. When higher ships shoot and hit the target, there becomes a huge noise issue. (As each bolt has it own audio) I am working on it, couldn't find an idea yet but I will :)
New update is coming soon then! And, thanks a lot again.
Here is my playthrough
Hi jsbarrios,
Thank you so much for all your effort. This review was more than helpful for me and I am so happy. Now I am adding a "How to play" instead of "Library". I am working on the website www.artuneon.com with gameplay videos and instructions. Probably I should reduce the time spent on levels so it can be more exciting and I should increase the speed of the first ship Trinity.
Thanks again,
Can
Hi jsbarros,
I have updated the game thanks to your reviews. I hope it is more enjoyable now.
Thanks again.
LIKES:
Full-screen mode
Large text on menus
Calming space-like background music
Simple gameplay
Rotating asteroids look really nice
Multiple ships
SUGGESTIONS:
It's not very clear what determines how much of an element you collect. I would collect an element thinking it would only increment by 1 but instead it went up by 11.
It'd be nice if the element symbols at the top of the screen were color-coded so the player can more easily determine which colors they need to focus on collecting.
Even for level 1, gameplay is too slow and monotonous.
BUGS?:
"Library" didn't do anything when I clicked on it.
The Prometheus and the Corsair ships have the exact same stats but slightly different prices.
Hi 40wattstudio,
Thank you so much for your review as it helps me a lot to update the game.
I have disabled library before publishing but I was unsuccesful to save. I want to put something else instead, but couldn't decide yet.
I used random.range code for collecting elements, so each game has a different collection amount but almost the same. I designed the game for players to be able to buy a new ship in almost every 3 levels.
Thank you for color coding suggestion, I will be updating it soon.
Unfortunately, first ship is a little slow. I kept it so to balance the last 4 ships, not to make them too strong.
I will do a quick update as I made a mistake in Prometheus and Corsair.
wow. It is best. Thanks
Thank you so much!
ππΎππΎππΎ
thank you
downloaded and finished the game. very good job and details. i liked it so much. keep bringing cool stuff.
Thank you so much! It made me more than happy.
congrats bud! incredible skills you got there.
Thanks buddy.
I played the first part and was mesmerized by the game.
Thank you, hope you finish the game soon.
my gf sent me this game, i liked it a lot. my son keeps asking for next levels. congrats.
Oh thanks a lot.
You are such a talented person. Great game! Can not wait to see next levels.
Thank you :)
Highly recommended to download it. It's funny & enjoyable. You will not regret it, promise;)
Thank you very much! π